
I really dug the glyph puzzles, that was a neat addition. I wish the game forced your hand a bit more, it was sorta like mgs4 in that sense.
You could sneak around like an assassin...or you could just walk around tearing shit up everywhere you went. It didn't really matter.
I get giving the player freedom, but when given the option to stalk an npc for a few minutes while he circles around his route in order to perform the perfect sneaky execution or just charging him right away and stabbing him in plain sight, I'd think most players would take the latter.
Still, very enjoyable, 2 thumbs up...a great first game of the new year.