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Okta 3 [now a thing!]

Posted: Fri Jul 02, 2021 3:15 pm
by Heraclitus Akimbo
Edited top-post info!

Reminder: this will be a two-part process. Participation is both is more fun, but no one's going to give you a look if shit happens and you can't complete one or the other.

Release date will be Friday, October 8 (Bandcamp Friday!), which will therefore give us roughly six weeks for phase 1, and six weeks for phase 2.

Phase 1 tracks should be completed by August 15th.
(I will make a google drive for them)

Proposed tech/time constraints:
All stems/source tracks should be at 24 bit 48k resolution / under ten minutes.
Experience has taught us that for the stems, shorter is generally better.
Experience has also taught us that for the stems, basic is better. Fewer effects, less "produced", less elaborate, less structured — after all, someone else is going to add their own effects/structure when they build their track in phase 2.

Participants!
oldangelmidnight
coldbrightsunlight
dubkitty
aedes
cantremember
Dowi
manymanyhaha
the_bright_undead
Paul_C
Heraclitus Akimbo

Original post as follows:

Testing the waters! In each of the last two summers we did a collaborative ambient project that wrapped up somewhere around Labour Day (or, "the start of September" for those of you outside Canada/U.S.A.).

They sounded like this:
Okta: Ambient Collaborations 1
Okta: Ambient Collaborations 2

We even managed to raise a little $$ towards ILF's hosting costs through bandcamp sales.

These were done as a two-part project: first, people would make sounds and contribute them to a shared pool; then folks would use other people's sounds to construct a track, adding effects and otherwise manipulating things as they saw fit.

Question: do we wanna do it again? Looking for expressions of interest.

Important: you don't have to be "good" or "a pro" to participate! (I'm not!) You just have to be interested in making sounds and layering sounds in the broadly-defined ambient idiom.

If you are interested, please say so here so we can see if we have a quorum. I'm also not dictatorially locked in to any aspects of how things were done in the previous go-rounds, so I'm open to discussions of workflow, etc.

Re: Okta 3? [ILF community collaborative ambient project]

Posted: Sat Jul 03, 2021 2:59 pm
by oldangelmidnight
I just got a microphone cable that works so I could experimentally record some sounds.

Re: Okta 3? [ILF community collaborative ambient project]

Posted: Sat Jul 03, 2021 4:11 pm
by coldbrightsunlight
I'm keen sure, been fun so far.

Re: Okta 3? [ILF community collaborative ambient project]

Posted: Sat Jul 03, 2021 11:59 pm
by dubkitty
i'm interested, but i'm not sure i can record other than on my phone. someone could gussy up that stuff in production though, right?

hey, wait...i have GarageBand on my phone.

Re: Okta 3? [ILF community collaborative ambient project]

Posted: Sun Jul 04, 2021 1:28 am
by Heraclitus Akimbo
Hi Fi not required! We'd love to have you (and pupper) on board!

Re: Okta 3? [ILF community collaborative ambient project]

Posted: Mon Jul 05, 2021 7:05 pm
by aedes
In please.

Re: Okta 3? [ILF community collaborative ambient project]

Posted: Tue Jul 06, 2021 2:36 pm
by Heraclitus Akimbo
aedes wrote:In please.
:hello:

All right, we're getting some numbers. There's room for everyone — don't worry that you're not good enough for anyone else to hear, don't worry if your not a COOL ILF'er, don't worry of you don't think you have the right post count. Join us!

Re: Okta 3? [ILF community collaborative ambient project]

Posted: Tue Jul 06, 2021 3:24 pm
by aedes
gooble gobble

Re: Okta 3? [ILF community collaborative ambient project]

Posted: Tue Jul 06, 2021 11:46 pm
by cantremember
I'm in, this time I won't flake (hopefully).

Re: Okta 3? [ILF community collaborative ambient project]

Posted: Thu Jul 08, 2021 12:52 am
by Dowi
You bet! INNNNNNNNN

Re: Okta 3? [ILF community collaborative ambient project]

Posted: Fri Jul 09, 2021 6:38 pm
by manymanyhaha
I bought and enjoyed the first two, would love to give it a go

Re: Okta 3? [ILF community collaborative ambient project]

Posted: Fri Jul 09, 2021 11:39 pm
by Heraclitus Akimbo
Excellent! I will compile names tomorrow-ish and top-post a sort of round-up with concepts/vague deadlines.

Still time + room for more folks!

Re: Okta 3? [ILF community collaborative ambient project]

Posted: Sat Jul 10, 2021 1:09 am
by the_bright_undead
I’m interested! Would love to join in.
Will be in a cabin for much of august without any guitars, so hopefully I can get something in within the next month.

Re: Okta 3? [ILF community collaborative ambient project]

Posted: Sat Jul 10, 2021 5:58 am
by Paul_C
I'm in - I was listening to my contributions to the first two only a couple of days ago and liking that using other people's sounds makes what I do very different.

:)

Re: Okta 3? [we are go!]

Posted: Sat Jul 10, 2021 5:40 pm
by Heraclitus Akimbo
top-post edited with this information

Reminder: this will be a two-part process. Participation is both is more fun, but no one's going to give you a look if shit happens and you can't complete one or the other.

Release date will be Friday, October 8 (Bandcamp Friday!), which will therefore give us roughly six weeks for phase 1, and six weeks for phase 2.

Phase 1 tracks should be completed by August 15th.
(I will make a google drive for them)

Proposed tech/time constraints:
All stems/source tracks should be at 24 bit 48k resolution / under ten minutes.
Experience has taught us that for the stems, shorter is generally better.
Experience has also taught us that for the stems, basic is better. Fewer effects, less "produced", less elaborate, less structured — after all, someone else is going to add their own effects/structure when they build their track in phase 2.

Participants!
oldangelmidnight
coldbrightsunlight
dubkitty
aedes
cantremember
Dowi
manymanyhaha
the_bright_undead
Paul_C
Heraclitus Akimbo